When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. 3 Medbay 1. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. 9 Artillery Beam 1. If you use Glaive on level 2 shields, it does 1 damage. #10. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. with a 10 second cooldown, and deals double damage, it's so fucking powerful I've one-shot entire ships just with that beam alone, and even killed ships in less than 30 seconds. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. eventually,) but wow, that. The Defense drone MKIIs sound like flak cannons when they fire. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…21 votes, 21 comments. See more posts like this in r/ftlgame. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. It does 1 damage to a ship with 2 shields. Glaive Beam. That is the only reason Charge is on a lower tier. Glaive can always do 12 damage/25 seconds. 72K subscribers in the ftlgame community. Halituis Amaricanous [author] Dec 27, 2022 @ 5:29pm @Lennybolt7 are they no able to use them? Halberd beam is my favorite weapon. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. There are a lot of different types of weapons in the game. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. playing with the Zoltan ship with 2 beam weapons, and a missle launcher, ran outta missles and a single automated ship beat me because my (halbert?). A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). FTL: Faster Than Light. I. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. 8-Fiddled with shield code, hopefully solves the bad. Missiles, bombs, and the Artillery Beam bypass all shields. It simply goes. . Aim the powered ones, unpause for a bit to let them shoot, pause. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. If FTL was still being balanced, BL3 would be at the top of the buff list. 70K subscribers in the ftlgame community. SO after i figure that out ill do as you said. Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. That would have been fatal. You don't have to choose between a good loadout and a second drone, once you're at around 5 weapon bars, the ~100 scrap isn't so much in comparison, and it rips 2-3 shield ships apart. Small Bomb (unmanned)Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…18 votes, 13 comments. Get shields down, and it can do 8 - occasionally 10 - can't miss damage. The Glaive is just faster and that means everything. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Hull Laser hits systemless rooms for 2 damage per shot. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in. Basically, it exaggerates the worst aspects of the Glaive Beam. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. In any case, quad hull beam plus hack is a pretty powerful loadout. Posts: 20. As such (in particular with the glaive beam) it is possible to deal 2*weapon damage to the zoltan shield and if this is sufficient to drop the zoltan shield also damage the last pixel or so of the beam. 253 votes, 14 comments. Crew gain engine experience every time something is dodged in combat, the word MISS appears. eventually,) but wow, that. Will probably work with Glaive due to Glaive having 3 damage. All others will be defeated by a single layer of shields. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Toggling the Glaive correctly is more important, but it’s possible to do both with extremely good timing. Halberd beam does 2 damage, so it will do 1 damage to each room hit if enemy has 1 shield up). Holoshideim's FTL Guides. . My one and only run with the type b stealth wound up having 2 glaive beams and a pre-igniter. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. I'm still not sure I'd do it again, though, unless the circumstances were just right. Against normal enemies (non-autobot ships), you can guarantee 3. . 6 power runs are pretty situational but it still happens. Flak or lasers also work. The thing about it that kills me is that you lose a system slot. The Gatling Laser, which fires even faster than a Vulcan once charged. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. It has a fast charge time, requires only 2 energy and does 1 damage. ron42na Posts: 1 Joined: Wed Apr 23, 2014 3:10 pm. Unless your main weapons really stink, there is almost no reason to. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. The main damage-dealer, however, was the Glaive Beam I found about halfway through. Sometimes they seem to do lots of damage and other time do absolutely nothing. g. XD find, 3 glaives and a burst laser III You can only power 2 of those. 2 seconds-Increased cooldown of Ion Flooder by 0. I considered it, but I didn't have the scrap after glaive beam and pre-igniter. You then get a flak gun. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. Lasers are general-purpose energy weapons. updated Jun 28, 2013 Beam Weapons are powerful weapons that slice across entire ships. 0 coins. Used hacking to get the shields down, then melted the mothership. Showing 1 - 10 of 10 comments. Pike Beam Whatever it can do, other beams do better. 1 Shields 1. Only the person manning the engineering station gets experience. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. eventually,) but wow, that. The enemies simply power as many weapons. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. (Glaive Beams are kinda cursed, lol. As long as the enemy ship doesn't have a defense drone, you can launch a hacking probe at the enemy shields. Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. . eventually,) but wow, that. Hailing from Earth, Humans are one of the most common races in the galaxy. So you need to get additional weapon/hacking for Stealth B and C both. It beat the flagship. ) to plug in the mod and then when you want to go back to vanilla you just run the mod manager again without the mod checked off. You have to endure and explore 7 sectors. Steam Munity Shields Are A Crutch The Stealth B In Advanced Edition. But you have to admit that gun is the shit. It is regarded as one of the worst ships in the game. Finally with 3 or more shields active, it will do no damage because 3-3=0. Never played it on easy (personal rule) and managed to get to the flagship twice, both times with the Torus. g. 70K subscribers in the ftlgame community. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. add a combat or fire beam or just a beam1 drone, and. Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. They also won't shoot an unpowered drone. The goal is to deliver the data to the Federation Fleet, which is waiting a long distance away. The Voulge Beam, which stands above the Glaive beam, doing 4 damage per room hit. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. Sure, they do a lot of damage, but you have to get the shields down first. 1% extra beacons (depending on nebulae) per sector (which is the same as the extra scrap they'll give you) while costing an extra fuel for that extra jump, not working until the next sector, and occasionally being awkward to get. I did already try everything you said but i put . Which is to say that over an extended period, the Glaive Beam is. Toggling the Glaive correctly is more important, but it’s possible to do both with extremely good timing. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. 13 Drone. Say you've for four bars in weapons a glaive beam and a flak 2. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. Beams do not deplete shield layers, and most are completely blocked by shields, making them ineffective without support. Plus, it lacks that weapon's strengths. Just comparing it to the Halberd Beam, you're getting 50% more damage per volley, but per second the Glaive Beam only technically is better; multiplying the Halberd Beam's charge time of 17 seconds by 150% gives you 25. Because of this, the Shivan is the easiest ship in the game. Artillery and Glaive above Mini beam is a joke lmao. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. 41 votes, 11 comments. I was lucky to get the Burst Laser III f. Ah, now I see the cause for confusion. There is also a teleporter stationed on the ship at this point. Beams are, as the name suggests, highly focused beams of energy, designed to deal massive damage to the hull and systems of a ship, or kill the crew. g. The layout is wrong. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. Lasers can only be shot down by Mark II Defense Drones. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. And the Glaive integrates far better with the rest of the game. Ion. FTL: Faster Than Light. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. Valheim Genshin. 12 votes, 11 comments. Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. It's OP as hell. I did already try everything you said but i put . Beam length: 80 (1. FTL sees the player in the position of a starship commander who must battle their way through dangerous star systems while. Especially if you combine that with other high power weapons like a Heavy Laser II or a Glaive Beam. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. You can tell because it has 3 drone slots (and the med bot augment). Friendly crew cannot be teleported to or from an enemy ship. Do not underestimate the mini-beam, which the Stealth ship starts with. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Selling Glaive Beams for just one-twenty scrap. comments sorted by Best Top New Controversial Q&A Add a CommentWith unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. Jump, and immediately pause. Still fairly new to the game, but I was playing the Zoltan ship and got the Glaive & Weapon Pre-Igniter combo in sector 2. 1. With 10 ships available in FTL and each having various sub layouts. 74K subscribers in the ftlgame community. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. Charge as many weapons as you can. Federation A and B are typically overrated on ship tier lists in my opinion. Sectors are determined randomly, but. Then again, with the way that beams work you'll only be able to hit each important room once, so the bonus damage on systemless rooms would probably make up for most of the difference, even 2 tiers does seem like a. FTL: Faster Than Light. one. FASTER THAN LIGHT: ADVANCED EDITION. Sorry haha, I spent all my money earlier on Glaive Beams, a Hull Repair Drone and a Weapon Pre-Igniter, which adds up to quite a lot. Thus when at full damage its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. This applies to all weapons, including the artillery beam of the Federation Cruiser. The A-tier weapons are also very strong but may have limitations or drawbacks that prevent them from reaching the same level as the S-tier. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. It makes the burst III and glaive beam much more usable. 함포 빔 (Artillery Beam / 오스프리, 니소스 전용 함포) [12] 오스프리, 니소스의 함포로, 함포실에 전력이 공급되면 자동으로 충전하고 발사한다. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. 37M subscribers in the gaming community. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Each laser shot temporarily removes a shield layer. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. Flak II is an end game weapon only IMO. Move your finger in the direction you want the beam to go. Discuss Things I'm Reading and Playing FTL-Faster than Light Discussion Area 1; 2. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. A level 1 hack can take down 2 shield bubbles. Affect some properties, like description of weapon and change texture. 3. Charge time: 25 seconds 4. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Reply More posts you may like. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. I am in Sector 5 or 6. One Glaive Beam. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. They'll get you 7. #A tier - Heavy Laser MK1 A worse version of the Heavy Crystal MK1, this weapon is not my first choice in stores. Petralicious. They are still very useful and can be deadly in the right hands. Some beams (Halberd and Glaive) do more than one damage, which means they can pierce a shield level and still do reduced damage (e. Which is to say that over an extended period, the Glaive Beam is. 73K subscribers in the ftlgame community. FTL: Faster Than Light. 0 coins. Beams NEVER MISS. Nice if you have a pre-igniter, but everything's nice then. 73K subscribers in the ftlgame community. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. FTL: Faster Than Light. Advertisement Coins. The Glaive Beam honestly needs something like a Cloaking unit (see the Stealth B ship, for example) or a slow-charging. RP helps block missiles and really adds up in drawn out fights. In late game, the 3 weapon slots you have are no problem. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. You should usually use them in conjuncture with some laser, missile or bomb weapons. - Glaive Beam - too much of a power-hogger. More forgiving play is doing a regular toggle for both. The Glaive Beam takes down the entire Zoltan Shield, but the very end of the blast also can do damage if it enters a room. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. 64 votes, 53 comments. There is already a Buzzard-class frigate in the Kadur Remnant mod. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. . Hull Laser will lose half its potential damage output from one shield layer, and all its damage from 2, Glaive hits for 2 damage per room through one layer of shields, 1 damage through 2 layers, and is only completely blocked with 3 layers of shields. Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. 4 Clone Bay 1. Or the Glaive can even be used to support boarding by firing at a med/clone bay. 50cal) bullets. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. See moreEculc • 8 yr. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Still a useful weapon. 11 Hacking 1. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. IMO the best way to use the glaive beam is to sell it as soon as possible. Unfortunately it’s achievements are kicking my ass. Clicking and/or pressing again changes the cursor to a targeting mode. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. This is good because it allows for things like double glaive beam. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. . I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. Small Bomb (unmanned) Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Don't waste power on a defense drone II. A subreddit for (almost) anything related to games - video games, board games, card…I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. Combined with a Rock boarding party (since they don't burn) you can take on practically any enemy with one bomb. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. 5 seconds, vs the 25 seconds the Glaive Beam takes. . The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Obviously that could do massive damage, and took out some ships with one shot alone. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Ba-dum tss. . This is a list of useful guides regarding FTL. Upgraded cloaking makes this easier. Combinded with hacking or laser spam, it is possible to peel away the shields and hit for massive damage. Ion Bomb needs just 1 power. I'm wondering how to make these work. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Useless in this application #3. Beams do not require anything to fire except system energy. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Depower a weapon (or however many needed), and power the unpowered one (s). You can target ships with level one shields up when using high power beams. Artillery and Glaive above Mini beam is a joke lmao. 5 seconds, vs the 25 seconds the Glaive Beam takes. It starts with a glaive beam, and I've seen some videos of people failing to kill a target they could have taken out in one hit. Glaive beam will cut through two shields. It needs to hit the tile that the crew member is on. Sure, they do a lot of damage, but you have to get the shields down first. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Ftl faster than light practical steam munity know your ship to using stealth cl steam munity know your ship to using stealth cl ftl tier. You don't have to choose between a good loadout and a second drone, once you're at around 5 weapon bars, the ~100 scrap isn't so much in comparison, and it rips 2-3 shield ships apart. In phase three be defensive, have a big. The layout is wrong. -Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. OneShot17. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . Glaive Beam with level 0 manned bonus takes 22. If you want the shields down to better support your laser or beam weaponry, it seems like Flak is the better option because it also can deal hull damage AND takes down shields much earlier in the fight. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. And it pairs best with Glaive/Flak II. Sure, they do a lot of damage, but you have to get the shields down first. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Around sector 3-4 you start seeing ships with 3 shields, and the beam can't penetrate. This guide aims to show players of any skill level how to get this cruiser up and running. Only other thing of note was cloaking was available to. 1 Main systems 1. Can't use anything else. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The game itself tells you this: Note: Beam damage is reduced by one for every shield it passes through, which allows for partial shield piercing. This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. The Flak 4, which fires 8 projectiles. Glaive Beam with fully trained crew, Artillery Beam at system level 4). So we'll salvage your bits and go back to that vendor. Make sure you hit the shield room first and try to make the beam hit as many systems as possible. (Glaive Beam) 전력 소비. Once you start getting shields and a burst laser or a flak cannon to keep shields down, it can be a beast. FTL: Faster Than Light. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. Glaive beam + Pre-Igniter. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. In boarding support there are many ships where you can tag weapons & Medbay in a limited swipe. Flak II + Glaive. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. Bird of Prey is a Ship Achievement for the Stealth Cruiser. i killed the final boss in just two volleys, three with zoltan shields. Premium Powerups Explore Gaming. piloting, shields, and missile artillery) Glaive beam is one of the best weapons in the game. I don't like having to wait 50 Seconds early on in the game, and I feel like I can use…I'm wondering how to make these work. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. It's also one more power bar to power it. All other beam weapons are ineffective against any shields. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. Love this game. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Showing 1 - 10 of 10 comments. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. ftl instead of . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 5 seconds to charge. If you do it perfectly you can unpause, fire the preignited flak, repower the. 5 seconds to charge weapons. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. Layout C – Simo-H. This is longer than the charge time of several weapons, which forces you to cloak after the enemy fires. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionFTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. Of course you'd be a fool to pass up a glaive beam. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. Or the Hermes missile - it's an absolutely fantastic weapon for boarding ships, since it will always kill medbays on hit and it has a ridicoulous charge time for being a 3-damage weapon that ignores. I also got level 3 cloaking, level 4 shields, and 2 defense drones. The key is that crew damage is checked/applied when the beam enters a tile, whereas system/hull damage is checked/applied when the beam first "enters" a room. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. #8. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. I plan to use a level 2 hack on the enemy shields and then just hit with everything.